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About This File

This is a modified version of SAM that removes dependencies on scripts and .esp to allow the genitals to show when fully nude by resizing and placing the genital texture on the body texture layout.  As a result, body morphs are not supported.  It's a basic body replacer along the same lines as Better Males and SOS Light.  Compatible with classic Skyrim and Special Edition.

This mod is not an official release of SAM.  Therefore, if you encounter any issues with it, please do not contact Vector about them.

Difference between full SAM

  • Lightweight due to no scripts or .esp used
  • No body morphs*
  • No dynamic body type and genital adjustments
  • No dynamic body texture options
  • Revealing armor with "SAMRevealing" node not supported
  • Werewolf and Vampire Lord not supported

*morph functionality can be added with SAM Morphs for RaceMenu

Installation

If using a mod manager, just follow the installer.

Manual installation

  • 00 and 01 are required for core functionality.
  • 02 Genital Option - Select between Cut, Uncut, or Underwear (non-nude) version
  • 03 Human Body Texture - Select one body texture for human races
  • 04 Khajiit Body Texture - Select one body texture for Khajiit race

Custom Textures

If you'd like to use your own body textures, use the layout template to resize and align the genital correctly.
Base texture 2k, resize genital texture to 256x256
Base texture 4k, resize genital texture to 512x512
Align genital texture in the green box, create selection mask with the green color, and delete the selection.

Due to genital texture resizing, minor texture seams may be visible.

Regarding Refits

Armor refits are not required for basic functionality.  They're only needed if you use SAM Morphs for RaceMenu and want the morph features.

Credit goes to Vector for the creation of Shape Atlas for Men.


What's New in Version 1.3   See changelog

Released

  • fixed seams on the neck and armpits on normal maps
  • added modified 1st person skeleton to fix crashes with High Elf and Wood Elf races
  • added support for Afflicted and Vampire races
  • Like 139
  • Sad 2
  • Woah! 2
  • Hmm… 1
  • 🍑 4
  • 🍆 by Kazu 1
  • Hot 13
  • Hyper! 4
  • Thanks! 13
  • Thumbs up 10



User Feedback

You may only provide a review once you have downloaded the file.


aramil316

   15 of 15 members found this review helpful 15 / 15 members

Great, now i can use SAM in Skyrim SSE...Love it.

  • Like 1

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haunter

   6 of 6 members found this review helpful 6 / 6 members

im not sure if this mod is receiving support still, but i cant download this nor its companion here as the files just crash over and over again :(

i tried to download previous files and they didnt work either! idk if this is my computer or internet at fault, but yeah. great work on the mods tho!

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Kamihana

   29 of 30 members found this review helpful 29 / 30 members

Love this mod! :x

The original SAM offers crazy, Hulk-like bodies and huge monster dicks, but I prefer natural and realistic looking bodies, and that is just what this mod is. 

And more importantly, it works for custom races when you replace their meshes/textures. Something I have been trying to do for years. Finally I can get Ningheim with a nice SAM body! :D 

Works for Epic Elves and Custom Races (by d_rail1602) too, and most likely all custom races with their own male meshes/textures. :D 

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Darnexx

· Edited by Darnexx

   20 of 21 members found this review helpful 20 / 21 members

Works well in Enderal, looking good with your SAM Light Texture Add-on. 10/10

Bild3.thumb.jpg.3fe95348064e1ba0c78c007a561aeee5.jpg

  • Like 4
  • Hot 3
  • Thumbs up 1

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futile

   9 of 10 members found this review helpful 9 / 10 members

Awesome!!!  I love this mod!

I just can't stand Oldrim's instability and I don't play it anymore. I miss my Samuels, but this will have to do in the meantime. And it even works with SAM's skimpy and modular armors. ;)

Thanks for the effort you put in it!

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GreyfusG

   5 of 6 members found this review helpful 5 / 6 members

It is a beautiful mod. I am hoping to learn how to combine it with Lykaios Reborn or Yiffy Age of Skyrim. I'f I manage to get it going, I have several people wanting to use it, but not put the work into getting it going. I will see how this goes.

  • Like 2

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Karuri

· Edited by Karuri

   5 of 6 members found this review helpful 5 / 6 members

@KouLeifoh

Finally a modest body replacer. Simple, beautiful. Played this on Enderal and my character looks good.

By the way, do you kindly accept request? If you do, could you make a smooth face texture without the stubble? I know you created an add-on for this texture, but that one is just to saturated for my taste.

I like this one better because it is more compatible with other muscle skin texture provided by other users.

Thank you for reading, and keep up the good work.

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witcher19

   3 of 4 members found this review helpful 3 / 4 members

guay

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InoOnew88

   3 of 4 members found this review helpful 3 / 4 members

Thank you so much to KouLeifoh for creating this awesome mod! I really appreciate it. keep up the good work! :x:x:x

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grr2223

   2 of 3 members found this review helpful 2 / 3 members

This is amazing. Finally a body on par with the female ones. It is truly great, good performance, simple and without scripts. But most importantly, pecs that look good at last. An organic and beautiful body. My thanks.

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Nocturniquette

· Edited by Nocturniquette

   2 of 3 members found this review helpful 2 / 3 members

I can't download this. It always gets stuck at a certain percentage or it downloads and then refuses to completely install. It says "download was interrupted."
I have no idea what I'm doing wrong. I have administrator's access. Can someone please help me?

 

EDIT: Downloaded the file from Google Drive and it worked. I don't know why. 

OMG wow. The bodies are incredibly detailed and look beautiful! Thank you so much for this!! 

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roland1970

   2 of 4 members found this review helpful 2 / 4 members

Great job! I have been looking for a similar mod for a long time! Thank you so much!

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TrekkieBear

   1 of 3 members found this review helpful 1 / 3 members

Thank you so much, SOS was okay but this is great I like toned body's not overly muscular.

you Knocked it out of the ballpark. thank you

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KONTOL222

   0 of 1 member found this review helpful 0 / 1 member

how do you download this?

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ace321

   0 of 1 member found this review helpful 0 / 1 member

its fantastic

just wanted to know if someone can apply this mod "TRUE FACES" SE to "sam light".?  TRUE FACES has this effect that light that hits the face.
I wanted to see if it could apply to the sam light body!

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Buffy4477

   0 of 2 members found this review helpful 0 / 2 members

can someone make a videos on This places Videos

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MorangoMoreno

  

Very good, but I'm looking for bodybuilder knitwear !!!

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Alexdoom

  

Пока единственное тело мужчины для юбилейного издания последней версии, выглядит достойно

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hitheworlds

  

Hi,

love this mod you made and appreciate that you share it!

is it possible to use sam light and set default Samson to 50 and Samuel to 25 by default?

The reason I ask is due to there is a potential bug in racemenu and XPMSE:

1. enabling sam light, racemenu and xpmse, 2 hours game play will end up a skse save file to 180 k and saving  time around 10s

2. enabling sam light, racemenu and disabling xpmse, 2 hours game play will end up a skse save file to 80k and saving time around 5s

3. enabling sam light and xpmse, without racemenu, 2 hours game play will end up a skse save to only 20k and saving time around 1s

And i really enjoying playing sam light with Samson to 50 and Samuel to 25, would be perfect if i could disable racemenu to lower the saving time.,

thx again for you sharing the mod and look forward to your reply.

 

Br,

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stankfrank

  

says extraction failed with each version, any help pls?

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all coin

  

can this be working with Skyrim VR?

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  • Similar Content

    • By Dredd
      Welcome to the Unofficial SAM "Full" User Guide
      ABOUT THIS GUIDE
      This is a simple guide intended for new users who are looking for a walkthrough of the basic functions of Shape Atlas for Men by Vectorplexus. It assumes that the user has successfully installed SAM and its components and is now seeking guidance in making use of SAM's main features.
      DISCLAIMER 1: I am just a long-term user who was in no way involved in making SAM or any of its assets and has no insight in SAM's coding. As such, some pieces of information might be slightly inaccurate. Corrections and suggestions are always welcome.
      DISCLAIMER 2: This guide is specifically for the original "SAM Full" release for the old 32-bit version of TESV: Skyrim. Later unofficial releases such as "SAM Light" for SSE/AE do not have the same functionality provided via the MCM.
       
      WHAT IS SAM?
      SAM is a male body replacer mod for the old 32-bit version of TESV: Skyrim and is meant to replace and go beyond the capabilities of its predecessor, Schlongs of Skyrim (aka SOS). It introduces a wide variety of body forms, also called morphs, that can be assigned directly or randomly to male characters in Skyrim. That way, it's possible that no two male NPCs will look exactly the same. This is achieved by introducing three basic body types:
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      "Samson" -  Muscular, top heavy body. Wide shoulders, small hips. Adds muscle definition to the body.
      "Samuel" - Fat, almost pear-shaped body. Narrow shoulders, wide hips. Adds softness to the body.
      To create a virtually endless amount of body shapes, the Samson and/or Samuel morphs are "injected" into the normal body on a scale from 0 to 100. This will be explained in more detail in the "Actor" section further down below.
      Furthermore, SAM adds male genitals, lovingly called schlongs, that can be scaled and toggled on and off in-game, 5 different degrees of body hair, beast character support, werewolf support and 13 bodybuilder-inspired poses. Whew.
      As a caveat, all armor and clothes have to be refitted for all three body types in order to function as intended, which was, and still is, a large community effort. If you want to see more armor, clothing and other items for SAM, become active and support this little community!
      GETTING TO KNOW THE MCM MENU
      So, you have managed to get SAM up and running. Huzza! But wait a minute, where are the beefcakes, where are the bears? Everybody still looks more or less the same! That's not what we signed up for!
      Well, to get the most out of SAM, you have to get accustomed to and make use of the settings offered in its MCM menu. Let's take a look.

      The MCM menu is part of SkyUI, so if it's not in your game, check that SkyUI is installed correctly. If the MCM menu is there, but the SAM menu isn't, wait a few minutes and see if it pops up. If it doesn't, start a new game and see if it loads there. It is possible that SkyUI wouldn't load some MCM menus even though everything is set up correctly. That's a problem within SkyUI, not within SAM and it can happen to any mod with an MCM menu. Sorry.
      GENERAL SETTINGS

      Most of the options here alter the way SAM assigns values to NPCs.
      Enable Automatic Race Settings: If enabled, SAM will assign values to NPCs according to their race. The default values for all races are set to 0 / medium hair, so it is highly recommended to define your own race adjustments in the "Races" tab.
      Class morph offsets: If enabled, SAM will also morph NPCs according to their class: warriors are more muscular, mages are leaner, etc.
      Weight Cap: If enabled, the Samuel and Samson values cannot exceed the overall weight of the NPC. For example, if an NPC has the weight 37, the Samuel and Samson values can only add up to 37.  If disabled, this rule no longer applies. Note: The weight of an NPC is usually set by the game when the NPC spawns and cannot be changed directly by the player.
      Variaton Range: The higher the value, the more varied and extreme the randomly assigned body morphs become. At lower values, SAM will adhere more closely to the values set in the "Races" tab.
      Enable schlongs: If enabled, all male characters will have genitals. If a character is dressed, the schlong will usually be hidden by their clothes (duh). To see what they're packing, you will have to find a way to undress them (e.g. Sexlab or similar mods) or install skimpy armor and clothes, which are available on this website. Skimpy armor that was made for SOS is not supported because it needs to be refitted first.
      If disabled, schlongs will be replaced by black underwear. WARNING: every now and then, schlongs might still peek through some characters' clothes, especially if they just spawned. That's because schlongs are enabled by default and hiding them is step 2 for the game's engine, which may take a moment to happen (I think). As a work-around, if you absolutely do not want even just the tip of a single dingeling to be seen anywhere at any moment in your game, rename/delete the schlong meshes in the SAM core file in addition to disabling them here.
      If you activated schlongs but guards still wear undies, that's most likely because you've installed Vector's Optional Legacy Skimpy armors. In which case, those undies are in fact their armor. They are very effective.
      Absolutely necessary and in no way superfluous visual aid for the schlong toggle:

      (Note: Game does not actually display eggplants. There's a schlong under there.)
      Overrides: this button resets the values SAM has assigned to all characters up to that point. Meant for trouble-shooting primarily.
      Export/Import settings: all your settings can be saved and loaded via these buttons. By pressing the Export button, a file called "SAM.json" containing your current settings will be created in your data folder. Pressing "Import" will read that file and apply its settings to your save file. Very useful if you start new games often.
      SCALING

      In this menu, you can chose which characters SAM should affect and customise the scaling of different body parts to your liking.
      Body Options
      Most of these options are fairly self-explanatory. However, the schlong options won't be present if schlongs are disabled in the general tab.
      NPC body scaling and NPC Schlong scaling are toggled off by default to save system resources. Enabling them means that the engine will assign moprhs to all male characters that get loaded into the game. This can stress the engine considerably as NPCs are loaded and unloaded constantly in the background.
      The Scale multiplier affects all male NPCs. It is set to a believable value by default. Use responsibly. Or be an insufferable size queen, it's your game and nobody is judging you (openly).
      Proportion Settings
      Here, you can adjust the proportions of the Samson and Samuel morphs to your liking. If things get too wild, the Original Values buttons reset your inputs in this menu.
      ACTORS

      In this menu, you can assign Samuel and Samson values as well as schlong options to your character and currently loaded male NPCs around you.
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      Overrides: Same button as the one under the general tab.
      Body Options
      These options are probably the ones you will use the most. Here, the values SAM applies to the character that you chose in the Actor field are shown and can be adjusted to your liking. The weight slider is only available for the player character. Schlong options are hidden if schlongs are disabled in the general tab.
      Weight: Vanilla weight slider. Make the character broader or slimmer.
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      Samson / Samuel slider: Choose how much of each body morph should be injected. Max combined value is 100 by default. See table below for visual aid.
      Texture: Choose between different texture sets. Available options are based on the character's race.
      By default, there are 5 degrees of hairiness for human and elf races. Khajiits have two texture options (smooth and striped), Argonians only have one default option. Body hair is black by default, which cannot be altered. For coloured body hair, choose the smooth option and use Racemenu overlays (i.e. tattoos) as a work-around.
      Here is a table of different combos of Weight, Samson and Samuel values at default scaling settings.

      And here are the default hair textures (part of the default texture set in the download section of SAM after clicking the "Download this file" button):

      (Note: Khajiits and Argonians have their own texture sets not shown above. Body morph values used for this character are 100 weight, 40 Samson, 60 Samuel.)
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      Note: To keep this guide SFW, there is no visual aid available for this section.
      Schlong Size: Alters the schlong's size, primarily its length.
      Schlong Taper: Makes the tip of the schlong narrower. 0= evenly wide, 100 = strongly tapered towards the tip. High values also shorten the schlong noticeably.
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      Thank you for reading the unofficial SAM User Guide.
      Thank you so much @Vector for making SAM and entertaining this forum, and thank you to all mods and active community members for making this a lively place.
      Thank you @Felio for providing some corrections and clarifications.
      Additions, corrections and suggestions are always welcome.
      Have fun with Skyrim and Shape Atlas for Men!
       
      Last note: Screenshots were taken by me. ENB preset is Rudy ENB (NLA version). Body textures are the default SAM HD textures. Beard is from Hirsute Beards.
       
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      This is simple mesh replacer that fixes a number of issues with the mods Creation Club outfits SAM Refit and Bodyslide and Miscellaneous Refits for Skyrim Vanilla and Creation Club SAM Light.
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      Submitter cascade10 Submitted 10/06/2023 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Anniversary Edition compatible Yes  
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      All my mods going forward will still be based on the default path because compatibility includes SOS V2. Be patient because SOS V2 very complicated with textures patch.
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